Team leaders claim first — then add teammates from your dashboard.
The player controls a character in a single large arena. Waves of simple enemies constantly spawn and move toward the player. The player automatically fires weapons, and must collect gems dropped by enemies to level up and choose new power-ups.
⬇ Download Requirements PDFClaimed by: Xhorxho Neviri
A side-scrolling platformer where the player can press a button to invert gravity (falling to the ceiling). The goal is to reach the exit door of the laboratory by navigating spikes, moving platforms, and locked doors.
⬇ Download Requirements PDFClaimed by: Sara Fezollari
Enemies walk along a predefined path from the left side of the screen to the right side (the Castle). The player must click on designated spots to spend gold and build towers that shoot at the enemies.
⬇ Download Requirements PDFClaimed by: Evjo Serica
A low-poly, fast-paced FPS where the player must survive against waves of zombie-like robots. The focus is on tight shooting mechanics, managing ammo, and navigating the 3D space.
⬇ Download Requirements PDFClaimed by: Abdul Makishti
Think Super Mario 64 on a smaller scale. A floating island level where the player controls a 3D character (e.g., a rolling ball or a simple humanoid). The goal is to collect 10 hidden stars scattered across difficult jumps, moving platforms, and simple puzzles.
⬇ Download Requirements PDFClaimed by: Klaus Mustafa
The player is a futuristic vehicle constantly moving forward on a 3-lane highway. They must press Left/Right to switch lanes or Space to jump over barriers. The speed gradually increases over time.
⬇ Download Requirements PDFClaimed by: Engli Rrasa
The player controls a small submarine at the bottom of the ocean. They must collect metal scrap while avoiding naval mines and managing water pressure levels.
⬇ Download Requirements PDFClaimed by: Kliseo Topi
A classic Tower Defense game. Enemies advance in waves toward the center of a base, and the player must place defensive towers in strategic locations.
⬇ Download Requirements PDFClaimed by: Nikoleta Dame
The player controls a master thief sneaking through a high-tech museum. They must avoid the vision cones of patrolling security guards and security cameras, hack terminals to open laser doors, steal the target artifact, and reach the extraction zone.
⬇ Download Requirements PDFClaimed by: Megi Maxhari
Claimed by: Egers Braho
Lojtari kontrollon nje personazh ne nje rrjet shpellash ne erresire absolute. E vetmja menyre per te orientuar levizjen dhe per te zbuluar platformat eshte perdorimi i "Ekolokacionit" (Sonar), i cili ndrieon mjedisin per pak sekonda, por njekohesisht terheq vemendjen e armiqve qe ndjejne zhurmen.
⬇ Download Requirements PDFNje loje taktike nga kendi lart-poshte (Top-Down) ku lojtari udheheq nje agjent kibernetik brenda nje baze te mbrojtur. Qellimi eshte vjedhja e terminaleve te te dhenave pa shkaktuar alarmin e pergjithshem te sigurise.
⬇ Download Requirements PDFNje loje puzzle nga veta e pare ku lojtari duhet te arratiset nga nje laborator kerkimor i izoluar. Me ane te nje pajisjeje dore, ai mund te udhetoje menjehere mes dy versioneve kohore te se njejtes dhome: E Tashmja (moderne dhe e bllokuar) dhe E Ardhmja (e shkaterruar, por e kalueshme).
⬇ Download Requirements PDFNje loje me makina ne nje terren te thyer post-apokaliptik. Lojtari drejton nje kamionete ose makine te modifikuar per te transportuar ngarkesa skrapi me vlere nga pika e grumbullimit deri ne baze, duke u perballur me terrenin e veshtire dhe rrezikun e rrezimit se ngarkeses.
⬇ Download Requirements PDFClaimed by: Armend Mehalla